#include <cBackground.h>
Public Member Functions | |
void | drawBackground (float hour=12.00f) |
void | drawGalaxy () |
void | drawUpperDome () |
void | drawLowerDome () |
void | drawGround () |
void | drawClouds () |
void | drawMountains () |
void | drawSun () |
void | drawOrbit () |
void | drawRain () |
Public Attributes | |
float | hour |
std::map< int, unsigned int > | textures |
float | topColor [3] |
float | middleColor [3] |
float | bottomColor [3] |
std::list< cParticle * > | rain |
int | seed |
float | heightshift |
A background in form of a SkySphere just like those virtual horizons found in aviation instruments.
void cDomeBackground::drawBackground | ( | float | hour = 12.00f |
) | [virtual] |
Draws the worlds background for a given time.
Reimplemented from cBackground.